The essential guide to Flash games
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Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
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Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
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"Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, …"
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