Mayhem
by
Examines the impact of entertainment violence on viewers, beginning with a discussion of the gladiatorial games in ancient Rome; considers the findings of modern research; addresses the dilemma between unregulated violent programming and government control; and looks at creative ways …
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Examines the impact of entertainment violence on viewers, beginning with a discussion of the gladiatorial games in ancient Rome; considers the findings of modern research; addresses the dilemma between unregulated violent programming and government control; and looks at creative ways to guard against the effects of media violence.
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"Examines the impact of entertainment violence on viewers, beginning with a discussion of the gladiatorial games in ancient Rome; considers the findings of modern research; addresses the dilemma between unregulated …"
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